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Bit of energy
Category
Prototype
Cluster(s)
Energy & Sustainability
Digital & Internet
Team info

Charlotte van der Sommen

Industrial Design Master
LinkedIn
Member of:
Nederlandse

Veerle Wijshoff

Industrial Design Master
LinkedIn
Member of:
Nederlandse

Jochem Franse

Industrial Design Bachelor
LinkedIn
Member of:
Nederlander
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Bit of energy

The challenge

We have to become more efficient in saving energy to protect our environment. To do so we have to become aware of our personal energy consumption within our households, which will make us feel more responsible for your our energy usage.

Current solutions like the smart energy meter do not have the aimed effect. We expect this is caused by 3 factors. The first reason is that energy is an unreliable value, which is difficult to grasp and therefore doesn’t put people into action. Also the energy values provided, only show the overall consumption, which is to general in order to make clear personal plans to save energy. Finally habitual change becomes more difficult as people become older.  

The solution

Children have the ability to change their behaviour. When you make them the expert of the energy consumption in the household, the behaviour of the whole family can be adapted. The kids will get ‘crocky’ a tangible power clamp in the form of a crocodile. Crocky comes to life in a digital game. Specific personalised assignment in the game teach the children about energy to make them the energy expert. At the same time they will create a dataset that gives their parent specific insights in the energy consumption of their household appliances. This makes the problem of energy consumption more feasible for the whole family, and encourage them to save energy. We expect that by this process the feeling of responsibility for your person consumption will increase.

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Votes
Saskia van der Sommen Mar 24th 2017 08:31
Joost van der Sommen Mar 24th 2017 08:25
Joep elderman Mar 23rd 2017 18:05
Felix van der Sommen Mar 23rd 2017 14:38
Marijke van der Sommen Mar 23rd 2017 14:38
Comments (11)

Douwe van den Wall Bake


30 maart 2017 at 08:50

Nice to meet you guys yesterday! It was inspiring! Keep it up!!! (and check: Https: //www. Energyzero. Nl/)

Johannes van Melle


24 maart 2017 at 10:54

Nice idea. Unfortunately, it appears to be excluded from patentability as it is completely in the software domain.

Jeanet Pijfers


23 maart 2017 at 07:11

Juist bij kinderen moet je beginnen met bewustwording voor duurzaamheid, energie etc. Hoe kan dat beter dan spelenderwijs!

Maria van Ewijk


22 maart 2017 at 17:52

Een fantastisch idee om kinderen te betrekken bij energie en duurzaamheid! Succes!!

Nine Sellier


21 maart 2017 at 15:52

I definitely believe that children have the power to change the behavior of their parents.

Jan-Theordoor Wiltschek


13 maart 2017 at 17:10

I really like the idea of putting gamification into play, and including the younger generation.

Frank Steeghs (ACE.eu)


10 maart 2017 at 09:40

Great idea! Sounds like a good example of serious gaming. Can you give us more detail about the technical solutions you have in mind and the business case? Are you also planning to test the system with families?

Frank Steeghs (ACE.eu)


10 maart 2017 at 09:39

Great idea! Sounds like a good example of serious gaming. Can you give us more detail about the technical solutions you have in mind and the business case? Are you also planning to test the system with families?

Alex Jonkers


7 maart 2017 at 23:43

Cool idea. I envision crocky acts like a tamagochi: To keep it alive you must preserve energy....

Thijs Versloot


7 maart 2017 at 20:56

I love the idea! I think you are absolutely right that a key component to sustainability is education and what better way to do this in the form of a game. Do you also consider involving sibblings and parents as players?